Live Game Servers
Real-time concurrent player counts across 35+ Steam top games, popular Minecraft servers, top Roblox experiences, and live status of major gaming networks (PSN, Xbox, Steam, Battle.net, Epic, Riot, Nintendo). Refreshes every 1 min.
gamers online right now across 46 tracked games and servers
Gaming Networks
Live where feeds are publicSteam
Valve store and PC gaming network
Epic Games
Fortnite, Epic Games Store
PlayStation Network
Sony PSN online services
Xbox Live
Microsoft Xbox online services
Nintendo Online
Switch online services
Battle.net
Blizzard online services
Riot Games
League of Legends, Valorant
Roblox
Roblox platform and games
Steam Top Games
Live concurrent playersCounter-Strike 2
Dota 2
PUBG: Battlegrounds
Rust
Marvel Rivals
Dead by Daylight
Path of Exile 2
Wallpaper Engine
Apex Legends
Stardew Valley
Cyberpunk 2077
Rainbow Six Siege
Warframe
Baldur's Gate 3
Grand Theft Auto V
Team Fortress 2
War Thunder
7 Days to Die
HELLDIVERS 2
Naraka: Bladepoint
Elden Ring
Palworld
DayZ
Civilization VI
Terraria
Project Zomboid
Total War: WARHAMMER III
ARK: Survival Ascended
Satisfactory
Rocket League
THE FINALS
Phasmophobia
Black Myth: Wukong
Sea of Thieves
Lethal Company
Popular Minecraft Servers
Check any server →Largest minigame server
Players
31.8K/200.0K
Anarchy server, no rules
Players
1.1K
Skywars and lobby games
Players
1.0K/5.0K
MMORPG adventure server
Players
1.5K/2.0K
Classic minigame network
Roblox Top Games
Live playing countBrookhaven 🏡RP
by Brookhaven by Voldex
[🍔] Adopt Me!
by Uplift Games
Blox Fruits
by Gamer Robot Inc
Murder Mystery 2
by Nikilis
[WORLD CUP] Pet Simulator 99! ⚽
by BIG Games Pets
DOORS 👁️
by LSPLASH
Data sources: Steam Web API (`GetNumberOfCurrentPlayers`, public, no auth), Roblox public games endpoint, mcsrvstat.us with mcstatus.io fallback for Minecraft, Statuspage.io feeds and Riot status CDN for gaming networks. All free, all permitted.
Refresh cadence: Server cache 60s + auto client refresh every 3 min — counts are at most ~3 min stale (Steam itself updates ~every 5 min on Valve's side, so faster client refresh just hits cache).
Ping disclaimer: Minecraft ping is server-to-server (measured from our edge), not from your location. Treat as relative comparison only.
Coverage: Public servers only — we don't track private community servers or proprietary leaderboards.